Whimbrel Talks About Adventures

Use as directed; results may vary.

I'm Benedict.: You Should Read: Dreambattle

imbenedict:

Benedict sez: Majhost is down at time of writing, so a bunch of these images are way broken. Hopefully it’ll fix itself sometime after this three-day outage and you can feast your eyes on the pixels herein.

I figure I should do a lot of plugging of things with this blog- get people to read,…

I'm Benedict.: You Should Read: Art of Domination

imbenedict:

Alien invasions, huh? It’s become a pretty standard story- some green-skinned bug aliens with too many eyes come down to Earth in their spaceships, with the intent of taking over the planet! They’re terrifyingly powerful, deploying futuristic was machines and destroying buildings with orbital…

Mibbs May Be Insane: The Trol Seasson Review.

Whimnote: This review may or may not be accurate. Trol Seasson may be read here. Read at the risk of your own sanity.

Herman Melville’s TROL SEASSON

Brief Summary of the Plot
In Melville’s novel, the narrator, Anger Crabman, arrives in New Bedford, and finds a room at the Spouter Inn. He has to share his room with Desmond Leroy
Desmond is a South Sea Islander, who is covered with tattoos. Desmond takes his harpoon everywhere he goes, even using the blade of the harpoon to shave himself.
Vashta Nerada visits the Driska Tekres Chapel, where the pastor, Father Maplehoof, climbs a rope ladder to the pulpit and delivers a sermon about Jonah and the Whale. Father Maplehoof exhorts his listeners to deny sin and to uphold the truth.

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I'm Benedict.: You Should Read: Waterworks

imbenedict:

…   Oh. Right. Well, there goes my claim to thematic originality. Looks like my MS Paint chickenscratchings have been loosely approximating Waterworks, a forum adventure by a brilliant individual who goes by LuFa.

You “play” an initially nameless protagonist, who writes an angry letter to the local waterworks inquiring as to the sudden water shortage in her house. The letter is signed “Concerned Citizen”, and her mission is to find out what’s going on at the titular facility and get back the water. As she explores her surroundings, she learns that the water shortage is connected to a number of troubling factors- a helmeted spaceman and his band of water-thieving mercenaries, a dysfunctional staff, and the spread of a dangerous oily substance throughout the waterworks. …

I recommend you read this review, Waterworks, and his Tumblr—All three are quite interesting! Review contains a few things I’d consider spoilers (Some images and animation from the adventure~), but of course your mileage may vary~

Let’s Talk About The War for the Rose!

Read The War for the Rose read it read it now it is a text adventure though but it is a reallyyyyyy gooood ooooone

~◕ w◕~I’d planned to start off with a review of an adventure I’d already read, but something about this ask caught my eye. Might have been the qualifier about it being a text adventure— I’m a bit of a bookworm, and keep forgetting that not everyone shares my love of text, text, and more text.

So! I began reading The War for the Rose, and had a rather embarrassing revelation:whiiiiiiim try to keep up gosh

I had already read this adventure! I ADORE this adventure! And yet, somehow, I’d forgotten about it.

Don’t let this happen to you! Bookmark everything you like, boys and girls! Now…

IT'S COOL I GOT THIS GUYS

LET’S TALK ADVENTURE!

Specifically, let’s talk about The War for the Rose (By alexthewhite)!

I’m always up for pre-industrial fantasy settings, and this stage is well set during the character creation segment. The island of the Rose holds six nations; five native nations, each with an elemental leaning and distinct flavor, and one unfriendly offshoot of a mainland empire.

AIRSHIPS!

Starting as it does with such a rich descriptions of the various lands, one can’t help but imagine that our tale may very well take us all over this island.

Airships are the most stylin’ of fantasy transportation.

Whitesky has an abundance of airships

And thus our protagonist’s birth-nation was decided!

Meet Hiding Spire, a sickly, plain-faced noble-lass with vicious and somewhat bloodthirsty inclinations. (though that may, in fact, be a result of the urgings of her headvoices) At thirteen she has been training to be a “silent walker” for ten years, and the time has arrived for her to gain some field experience.

The mission? Restore peace to a city in the midst of a bloody three-faction war by assassinating a certain city-guard captain turned traitor. What could possibly go wrong!

Alexthewhite does quite well at establishing even briefly-seen characters, and I applaud his valiant efforts to keep Hiding Spire’s character relatively consistent—a difficult task when the readers write the exact words of Hiding Spire’s persuasion attempts!

Combat requires strategic thought, blindly attacking will cause Hiding Spire some difficulty, and may result in her death. Even so, there are no “wrong” choices—the situation may become substantially worse for our heroine, but this only means that turning the tables will require a bit more effort~


I’m biting my tongue here to keep from spoiling the story thus far, so hurry up and go read it!

Perhaps You Already Know This

We’ve probably met before, but just in case….

~◕ w◕~

I’m Whimbrel.

Nice to meet you.

I like adventures.

I hope you also like adventures, as I plan to talk about them incessantly.

I suppose you might call them “reviews,” but I don’t plan to hand out ratings or anything like that—this is far more informal!

Explanation

It’ll just be me telling you about an adventure I’ve read (complete with terrible doodles), what I like about it, what it’s about— while doing my best not to spoil anything important in the process, of course!

I say “I,” but you’re free to write up a guest review, should you so choose! Pick an adventure you enjoy, explain what you like about it, and send it in! (Remember to proof-read!)

I should probably say what an adventure is somewhere in here, shouldn’t I?

Well, I’d say it’s essentially a story wherein the narrator keeps turning to the audience, asking “And what do you think happened next?” and then using bits of their answers to continue the narrative!

Sort of like an adventure game from ye olden days of computer gaming, except that the parser (usually) isn’t quite so picky about how the player chooses their wording!

Now that everything is explained forever, let’s start the actual reviews!